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C# - Gang Of Four - Design Patterns, Elements Of
C# - Gang Of Four - Design Patterns, Elements Of

C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software by Erich Gamma, John M. Vlissides, Ralph Johnson, Richard Helm

C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software



Download C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software




C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software Erich Gamma, John M. Vlissides, Ralph Johnson, Richard Helm ebook
ISBN: 9780201634983
Publisher: Addison-Wesley Professional
Format: pdf
Page: 551






Lời nói đầu Cuốn sách này không phải l� bạn đồng hành của cuốn sách Design Patterns: Elements of Reusable Object-Oriented Software của Gang of Four. Part 2 – GOF Design Patterns. The book that has profoundly influenced design pattern theory is Design Patterns: Elements of Reusable Object-Oriented Software by Gamma, Helm, Johnson, and Vlissides. Prerequisites: Understanding of Object Oriented Programming; The examples will be demonstrated in C#.NET therefore an understanding of C#.NET code is . Level: Novice – Intermediate. In fact I highly recommend downloading the code samples from the WROX website (WROX Code Download) The entire set of code samples are in C#, but don't let this slow up any VB.NET devs out there. The “Gang of Four” book, in 1994. Gamma is one of the “Gang of Four” who shook up software development back in 1994 with the book Design Patterns: Elements of Reusable Object-Oriented Software. More than a decade ago by Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides known as the Gang of Four (GoF) published their seminal book "Design Patterns: Elements of Reusable Object-Oriented Software". Được dịch từ cuốn C# Design Patterns – A Tutorial. I am actually a VB.NET developer (C# in the I will also note that this is a great book for those of you familiar or have read the GoF book Design Patterns Elements of Reusable Object Oriented Software. It was subsequently described in depth in the highly influential “Design Patterns: Elements of Reusable Object-Oriented Software” [2], a.k.a.